Driver 2 - Havana Cemetery Wall HD in Blender render view

Render 1 - The Initial work on wall 
My new textures are 4x the resolution of the original game. This is a project for GTA SA.

Render 2 - Some edits
I created a technique to recreate of pixalated textures from old games in Blender scenes, modelling the geometry to render it later with light and shadows effect.

It took me some days of work.




I hope you liked it.


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