GTA 5/ 2D Maps Mod Progress #1
The model are dark because the .ytd file for the textures are not steel already on .JSON file of the IDE/IPL lines.
Hi I make this post to show the progress conversion of my map mod! the image above are from my firts screenshots, here are the first model named side_sunview (sunview are the name of the neighborhood from San Andreas map from GTA 1 the firt Grand Theft Auto xD
Look the textures are too blurry
I alread make the materials colisions look to the san biachs (the material used for colision named DRY_DIRT)
In the time of the pic above something are wrong that make the objects disappears when look to some side caused by some IDE with wrong parameters
Now the textures are ok but the objects still disappears because i dont fix then alread
The objects now are fixed by 3ds Max and .JSON file parametes
The grass colision of GTA 5 are looks good, betters than GTA 4
The night comes
The Trainer used to spawn vehicles and tools I public on this blog and remember that all thanx to GTA Forums for helped and NTAutority because without him its not be possible at this time he are great! Wait for the next post ;)
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